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[[File:Speed_Die.jpg|right|250px]]
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[[File:Speed Die.jpg|thumb]]
 
The '''Speed Die''' is a [[Dice|die]] that was introduced with ''[[Monopoly: The Mega Edition]]'' by [[Winning Moves Games]] in 2006 and has since been added to many other editions, including the ''[[Monopoly|Standard Edition]]'' in 2007.
''See also: [[Dice]]''
 
   
 
== Use of the Speed Die ==
The '''Speed Die''' was introduced with the [[Monopoly: The Mega Edition#New Dice|Monopoly: The Mega Edition]] by [[Winning Moves Games]] in 2006, and has since been added to many other editions, including the [[Monopoly|Standard Edition]] starting in 2007.
 
 
The Speed Die is not used in determining [[Dice|doubles]]; it is used in determining triples. If triple 1s, 2s, or 3s are rolled, the player may move forward to ''any'' space on the board, and the player does not roll again.
 
==Use of the Speed Die==
 
The Speed Die is not used in determining [[Dice|doubles]]; it is used in determining triples. If triple 1s, 2s, or 3s are rolled, the player may move forward to <em>any</em> space on the board, and the player does not roll again.
 
   
 
If a player rolls two doubles and then a triple, they do not go to [[jail]], but after they move to whichever spot on the board they wish, and the player does not roll again.
 
If a player rolls two doubles and then a triple, they do not go to [[jail]], but after they move to whichever spot on the board they wish, and the player does not roll again.
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The Speed Die is not used when trying to roll your way out of jail.
 
The Speed Die is not used when trying to roll your way out of jail.
   
*If you roll:
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If you roll:
**A 1, 2, or 3: Add the rolled number to the normal dice total.
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* A 1, 2, or 3: Add the rolled number to the normal dice total.
**A [[Mr. Monopoly]]: Move according to the normal dice, and take that turn as normal. Before rolling again or passing the dice to the next player, move to the NEXT unowned property, which they may buy or auction. If there are no unowned properties, the player moves to the nearest unmortgaged property owned by an opponent. In the event that all opponents' properties are mortgaged, do nothing.
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* A [[Mr. Monopoly]]: Move according to the normal dice, and take that turn as normal. Before rolling again or passing the dice to the next player, move to the ''next'' unowned property, which they may buy or auction. If there are no unowned properties, the player moves to the nearest unmortgaged property owned by an opponent. In the event that all opponents' properties are mortgaged, do nothing.
**A Bus: You can choose to move the value of both of the white dice, or just the value of one white die.  For example, if a player rolls a 2 and a 6 and a Bus, then that player can choose to move 2, 6, or 8 spaces.
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* A Bus: You can choose to move the value of both of the white dice, or just the value of one white die.  For example, if a player rolls a 2 and a 6 and a Bus, then that player can choose to move 2, 6, or 8 spaces.
:::If you roll a bus in [[Monopoly: The Mega Edition|the Mega Edition]], take 1 [[Monopoly: The Mega Edition#Bus Ticket|Bus Ticket]] from the deck. If there are no more tickets left, or if you decide to, move to the nearest [[Chance]] or [[Community Chest]] space, whichever of the two is closer.
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:* If you roll a bus in [[Monopoly: The Mega Edition|the Mega Edition]], take 1 [[Monopoly: The Mega Edition#Bus Tickets|Bus Ticket]] from the deck. If there are no more tickets left, or if you decide to, move to the nearest [[Chance]] or [[Community Chest]] space, whichever of the two is closer.
   
==Gallery==
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== Gallery ==
 
<gallery>
 
<gallery>
 
Speed_Die_-_Blue.jpg|Also released in blue
 
Speed_Die_-_Blue.jpg|Also released in blue
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[[Category:Game Elements]]
 
[[Category:Game Elements]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
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[[Category:Dice]]

Revision as of 01:24, 11 November 2018

Speed Die

The Speed Die is a die that was introduced with Monopoly: The Mega Edition by Winning Moves Games in 2006 and has since been added to many other editions, including the Standard Edition in 2007.

Use of the Speed Die

The Speed Die is not used in determining doubles; it is used in determining triples. If triple 1s, 2s, or 3s are rolled, the player may move forward to any space on the board, and the player does not roll again.

If a player rolls two doubles and then a triple, they do not go to jail, but after they move to whichever spot on the board they wish, and the player does not roll again.

The Speed Die is not used when trying to roll your way out of jail.

If you roll:

  • A 1, 2, or 3: Add the rolled number to the normal dice total.
  • Mr. Monopoly: Move according to the normal dice, and take that turn as normal. Before rolling again or passing the dice to the next player, move to the next unowned property, which they may buy or auction. If there are no unowned properties, the player moves to the nearest unmortgaged property owned by an opponent. In the event that all opponents' properties are mortgaged, do nothing.
  • A Bus: You can choose to move the value of both of the white dice, or just the value of one white die.  For example, if a player rolls a 2 and a 6 and a Bus, then that player can choose to move 2, 6, or 8 spaces.

Gallery