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Monopoly Junior is an easier, simplified version of the classic boardgame, aimed at younger players ages 5+. It has a smaller, rectangular board and instead of being based on street names it is based on a funfair (amusement park), to make it more child-friendly.


Earlier editions of the game contain 4 Car movers (instead of tokens), one die (instead of two dice), 48 ticket booths (12 sets of 4), a deck of 24 Chance cards, and a pack of Monopoly Money. The 2006 edition includes 4 tokens, based on a bumper car, a pony, a roller coaster, and a log boat. The 2014 edition includes 4 tokens, based on the Dog, Cat, Boat, and Car.

Publisher's Description[]

"Join Rich Uncle Pennybags and his nieces and nephews for a thrill-filled day at the Amusements along the Boardwalk - the Roller Coaster, the Magic Show, the Water Slide, the Video Arcade and more."
"Of course the kids want to get into the act, so they set up Ticket Booths on the Amusements and collect fees from other players who land on them! Set up a Ticket Booth on two Amusements of the same color, and you can collect double the fee! Draw a Chance card and you may take a ride on a Miniature Railroad, win a free Ticket Booth...or pay $3 to visit the Rest Room!"
"With all this money changing hands, sooner or later one of the players runs out - and the player with the most cash on hand wins..."

Gameplay[]

On their turn, a player rolls the die or spins the spinner (depending on the version) and moves that number of spaces clockwise around the board. The player then acts depending on the space on which they have landed:

An Amusement without a Ticket Booth[]

The player pays the bank the amount shown on the space and places one of their colored ticket booths on the space. As in the standard game, if the player has enough money to buy, but not the exact amount, the banker (who also plays) can make change. Unlike the standard game, players cannot decline to buy amusements, as there is no auction.

An Amusement with a Ticket Booth[]

The player must pay the owner of the ticket booth the amount shown on the space. If the owner also owns the other Amusement of the same color, the player must pay double the amount shown on the space.

A Railway[]

The player must roll the die or spin the spinner again and move the number of spaces shown.

Fireworks or Water Show[]

The player must pay $2 and put the money on the space marked "Rich Uncle Pennybags's Loose Change"

Café / Lunch / Restrooms[]

If the player lands here by roll of the die or spin of the spinner, they are "Just Waiting" and they simply move off the space on their next turn.

Go to the Café (Restrooms)[]

The player puts $3 on "Mr. Monopoly's Loose Change" and moves their playing piece to the café or restrooms, but the player cannot earn $2 after the game continues from the café or restrooms on their next turn.

Mr. Monopoly's Loose Change / Rich Uncle Pennybags's Loose Change[]

If there is any money on this space when a player lands on it, they get to take the money for themselves.

GO[]

The player collects $2 every time they land on or pass GO.

Chance[]

The player picks up the top CHANCE card, follows its instructions, then returns it to the bottom of the pile.

Go to... or Take a ride...[]

The player moves their piece to the space indicated and collects $2 if they pass GO unless otherwise instructed.

Free Ticket Booth[]

If an Amusement of the color on the card is unowned, the player must place one of their ticket booths on that space: they now own that Amusement. If one space is owned, a player may elect to either replace this ticket booth with their own ticket booth or place their ticket booth on the unoccupied space. If both Amusements are owned by different players, the player must replace one of the ticket booths with one of their own. If both Amusements are owned by the same player, the player cannot replace a ticket booth; they must discard this CHANCE card and draw a new one.

Winning the Game[]

When one player runs out of money, the game ends. All other players total their money, and the player with the most money wins.

Differences between Monopoly, Monopoly Junior and Monopoly Junior (2013)[]

Monopoly Monopoly Junior Monopoly Junior (2013)
Players start with $1,500 ($1×5, $5×5, $10×5, $20×6, $50×2, $100×2 and $500×2) Players start with $31 ($1×5, $2×4, $3×3, $4×1 and $5×1) 2 Players Game: $20

3 Players Game: $18

4 Players Game: $16

The board is made up of 40 spaces. The board is made up of 32 spaces. The board only have 24 spaces
Players roll 2 six-sided dice for each turn. Players may roll again when rolling doubles, but must go to Jail if doubles are rolled three times in a row. Players roll 1 six-sided die for each turn (or spin a spinner, depending on the version). Players may roll again when landing on 1 of 4 railways. Railways didn't include on the board. So, you only can roll once per turn.
Players collect $200 when passing or landing on Go. Players collect $2 when passing or landing on Go
Buying properties is optional. Buying Amusements is compulsory. You must buy it from the bank. Then, place your sold signs on the property that you own.
Properties can be improved with houses and hotels. Amusements cannot be improved. Properties cannot be improved.
Color groups have 2 or 3 properties. Color groups have 2 Amusements. Each color groups have 2 properties
Denominations of money are $1 (white), $5 (pink), $10 (yellow), $20 (green), $50 (blue), $100 (beige), and $500 (orange) notes. Denominations of money are $1 (white), $2 (yellow), $3 (blue), $4 (green), and $5 (pink) notes. There only 1 denomination of money: $1 (white)
Ownership of property marked by Title Deed. Ownership of Amusement marked by Ticket Booth. the owner of the Property will be marked by the sold signs.
The player has to go to Jail. The player has to go to the Cafe/Lunch/Restrooms, which he or she has to pay for. The player has to go to Jail
If the player "lands" on Jail, they are "Just Visiting". If the player "lands" on the Cafe/Lunch/Restrooms, they are "Just Waiting". Just like in the classic version, if the player "lands" in Jail, they are "Just Visiting".
The player has to throw doubles on one of their next three rolls to get out of Jail, use a "Get Out of Jail Free" card, or pay a fine of $50 (which must be paid if doubles are not thrown by the third roll). The player can go further the next turn without paying. You must pay the bank $1 or use the Get out of Jail free card
Cards are Chance and Community Chest. All cards are Chance cards.
Game ends when one player makes the other players go bankrupt. Game ends when first player runs out of money. The game end when the first player is bankrupt.
Extra money can be borrowed by mortgaging properties. It's not possible to borrow money in any way.
Free Parking jackpot is optional house rule Rich Uncle Pennybags's Loose Change is an official part of the game Rich Uncle Pennybags's Loose Change didn't appear on the board. So, you can't take the money for themselves.

Different Versions[]

In addition to the standard Monopoly Junior, several variations have been released. Among them:

  • Travel Edition (1991 & 1994; see links)
  • Deep Sea Adventure (2000)
  • Dig 'N Dinos (2001)
  • Toy Story (2001)
  • Disney Princess (2004)
  • Shrek 2 (2004)
  • Lemonade (2005)
  • Disney Channel (2007)
  • Magnit Edition (2021)

Gallery[]

External links[]

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