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Monopoly Longest Game Ever

Monopoly: Longest Game Ever is the edition that the players are taking literally forever to play this game. This edition of the famous board game has 96 board spaces, more than doubled of traditional Monopoly (with 40). This game has only one die to roll, so there are no rolling doubles and the players cannot have another turn. To end this game, a single player has to own ALL the properties. This Monopoly edition is Amazon Exclusive.

Game Contents

  • Set

    Big Rectangular Gameboard
  • 4 Tokens
    • Silver Rabbit
    • Golden Rabbit
    • Silver Turtle
    • Golden Turtle
  • 22 Title Deed cards
  • 16 Chance cards
  • 16 Community Chest cards
  • 32 Houses
  • 12 Hotels
  • 1 Die
    • Since there is only 1 die, rolling doubles is not possible.
      • This Monopoly edition is designed to be slow and long, so there is only 1 die to play with.
  • The paper above is the printed front side. The paper below is the back side. The back side has 4 smaller pieces of the same money. The money can be cut into smaller pieces.

    Money Pack (same 7 denominations)
    • NOTE: Unlike almost all editions, this edition has the money printed on both sides. The front side is usual. The back side has 4 smaller bills of the same denomination.
      • The money can be cut into smaller pieces.
        • EXAMPLE: When splitting the whole $20 bill into 2 pieces, you have 2 $20 bills (each having 2 smaller printed pieces on each new smaller bill). When you split on just one $20 smaller bill, you will have 2 $20 bills to their smallest size possible.
          • The current value depends on a slip of paper, not how many smaller bills are on a paper.
            • Same Example: When a broken $20 bill has two smaller $20 bills, this bill still has the value of $20 (not $40).
    • Alternatively, you can use ordinary paper to make more bills or "borrow" paper money from other Monopoly sets.

Gameplay

When you have the die in your hand, roll the die to determine how many spaces your token will go. When you land on a space, you perform an action on that space (it is basically the same as in regular Monopoly). After you have performed an action, your turn ends and the die passes to another player to your left.

Properties

In this edition, there are only 22 properties.

  • This is in contrast to 28 in traditional Monopoly and in most editions.

Board Spaces (Versions)

Each property has 3 board spaces by its name. Each space of the same name is called a version.

  • Using Ventnor Avenue as an example, there are Ventnor Avenue, Ventnor Avenue 2, and Ventnor Avenue 3.
    • The property board space without a number is considered to be the 1st space of a property (Ventnor Avenue 1).
  • The order of the versions of the property board spaces will go from the outermost GO space (the same GO space that all players have started).

Buying a property

Title Deeds - If you own a property, you also own all 3 versions (spaces) of that property. They have the same numerical values as in regular Monopoly.

When you land on a property that is current unowned, you may buy it. There are NO auctions in this game. If you do not want to buy it (or you do not have enough money), you will leave a property unowned.

  • The purchase prices (and the mortgage values) of all properties are exactly the same as in regular Monopoly.

If you have purchased a property, you own all 3 versions of that property.

  • There is no need to purchase a separate version.

If you have a property, you can collect rent when somebody else lands on your property from any version.

Building Houses & Hotels on the Streets

If you own all 2 streets in a color set, you can build houses and hotels for that complete color set of yours.

When you build a 1st house on a street, you can place that house on any version of that street. Like in regular Monopoly, you must build evenly. That means that you must build a 1st house on another street in order for you to build a 2nd house on any of the 2 streets in a color set.

When you build a 2nd house on a street, you can place that house in the same version with a house already on it or in a different version. You must build a 2nd house on another street so that you can build a 3rd house. Building a 3rd house and a 4th house is basically the same.

When somebody else lands on your street with houses on any version, the rent depends on the number of houses (or a hotel) in that version.

  • EXAMPLE: You have 3 houses in Tennessee Avenue. You place 1 house in “Tennessee Avenue 2” and 2 houses in “Tennessee Avenue 3”. Somebody lands on “Tennessee Avenue 2”. You collect the rent for just 1 house in that 2nd version of that street (Tennessee Avenue 2).

You can move your houses (and hotels) at any time (you do not have to wait for your turn) from one version to another on a street.

Once you have 4 houses in each of the 2 streets in your color set, you can build a hotel on any of these streets. You just need a total of 4 houses in a street to build a hotel, no matter if there are fewer than 4 houses in any versions of that street. When you build a hotel on any version of a street, you must remove all 4 houses in that street.

  • EXAMPLE: You have 4 houses in “Kentucky Avenue (1)”, 1 house in “Indiana Avenue (1)”, and 3 houses in “Indiana Avenue 2”. Since you have 4 houses in each street in your red color group, you can build a hotel in any of these streets. When you build a hotel for Indiana Avenue, you must remove the houses in all versions of Indiana Avenue. You can build a hotel in “Indiana Avenue 3”.

You can have only 1 hotel per street. Once you have a hotel on a street, you cannot build any more in that street. However, you can move your hotel from one version to another in that same street.

In the 2 streets in your complete color set, any versions without a building (unimproved lots) will have the double basic rent values.

Taking a Property

In this edition of Monopoly, there is a special rule. A non-owner that pays the full rent of a property will have a chance to take that property from the current owner for just $10. Having this special rule can make this Monopoly edition longer to finish because this game will end only when one player owns all 22 properties.

  • In virtually all of the other editions, there is no such thing as taking (stealing) a property.

When a non-owner lands on a property that is owned by someone else, they have the option to take that property from the current owner.

  • If a non-owner wants to take a property, they must pay the rent first. Then, they can pay $10 more to take a property. Then, the now-previous owner must (forcefully) give that property to a non-owner. A non-owner will be the new owner of that property taken.
  • If a non-owner does not want to take a property, that’s fine and they just have to pay just the required rent (only if the owner asks them to pay).

TIP: If the owner forgets to ask and a non-owner passes a die to the next player, a non-owner forgoes an opportunity to take a property. It may be necessary for a non-owner to tell the owner about collecting rent so that a non-owner can take that property from that owner.

A non-owner can take a street with a building(s) on it. When this happens, a split-ownership of a color set may occur (most but not all the time). This is called a split color set.

A non-owner should have enough money to pay off the full rent in order to take a property. Money consists of both cash on hand and the total value of the mortgages. Even though a non-owner does not have enough cash on hand, they can still take a property if they raise enough money through sufficient mortgages.

  • EXAMPLE: You (a non-owner) land on “St. Charles Place 2” with 4 houses. The rent is $625. The owner asks you to pay this rent. You have only $500 in cash. You have 4 properties (but no buildings) with total values of $850, so your total mortgages are $425. You mortgage 2 properties to get $200 (mortgage value). You now have $700 in cash. You pay $625 in required rent, plus you pay $10 to take St. Charles Place from the current owner (the same player to whom you pay rent to just before). You now have St. Charles Place with 4 houses in its 2nd version.

If a non-owner does not have enough cash and mortgages, they are bankrupt and they cannot take a property. However, in this edition, a bankruptcy will not put a player out of the game.

  • EXAMPLE: A non-owner lands on “Park Place 3” with only 2 houses. The owner asks them to pay $500 in required rent. A non-owner has only $100 in cash and only $400 total value of properties, so they have only $200 in total mortgages. They have mortgaged all of their properties, but they have only $300. They spend $300 in cash, and they also give all their mortgaged properties to the owner of Park Place. However, they cannot take Park Place from the current owner. A non-owner is not out of the game.

When the new owner has a street with buildings on any versions, they can move or sell these buildings. If they have only 1 street of a split color set, they cannot build (buy) buildings on that street because they do not have a complete color set. Also, the rent of an unimproved street (no buildings) from a split color set will not be doubled. They can mortgage their unimproved street in a split color set.

Free Parking

In this edition, there is the jackpot to be taken when somebody lands on Free Parking.

At the start of the game, $500 is placed in the jackpot. The jackpot grows when:

  • A player pays the tax in the Income Tax or Luxury Tax space (both are $200 each).
  • A player pays a fee on a Chance or Community Chest card (varies in amount).

If a player lands on Free Parking, they will get all the money from the jackpot. Then the jackpot is replenished for another $500.

Jail

In this game, there are actually 2 “Jail / Just Visiting” spaces and 2 “Go to Jail” spaces on the board.

Go to Jail

You go to Jail if:

  • You land on a “Go to Jail” board space.
    • If you land on an outermost “Go to Jail” space, place your token in the outermost Jail.
    • If you land on an innermost “Go to Jail” space, place your token in the innermost Jail.
  • You pick up a Chance or Community Chest card saying that you must advance to the next “Jail” space. Then place your token inside of Jail.

If you pass GO while doing advancing to Jail, you CANNOT collect $200.

Getting Out of Jail

In this edition, there are only 2 options (instead of 3 in other editions) to get out of Jail.

  • (a) You pay $50 when it is your turn. Then place your token on the “Just Visiting” area nearby.
  • (b) If you have the “Get Out of Jail Free” card (Chance or Community Chest), you can use it. Once it is being used, put that used card on the bottom of the appropriate deck.
    • You can buy a card from another player for an agreed-upon price.
    • Even though you have a card, you can choose (a) to pay the money instead.

NOTE: There is no dice rolling to get out of Jail for free in this game.

Staying in Jail

In this edition, you can stay in Jail for as long as you like. You can still collect rent, buy/sell/move houses & hotels, mortgage, and deal & trade while you are in Jail.

You can get out at any time when you are ready to go around the board.

  • In other editions, you must get out of Jail after taking 3 of your turns in Jail.

Start of the Game

Setup

Place the big gameboard onto a table that is large enough. Choose someone to be the banker. Give each player $1500 in the same configuration as in regular Monopoly. There are only 4 tokens, so only 2-4 players can play. They place their tokens on the outermost GO space (there are 2 GO spaces in this game). The Chance and Community Chest cards (16 each) are shuffled and placed facedown on their corresponding draw decks.

In addition, one $500 bill is placed on the center of the gameboard. This is the jackpot. Whoever lands on the Free Parking space (there are 2 Free Parking spaces) will get the jackpot.

First Turn

All players roll the die to determine who is going first. When there is a tie for rolling the highest number, the players that tied for rolling the highest number will re-roll until the tie is broken.

Ending this (Longest) Game

This game of the "Longest Game Ever" in Monopoly will be over when one player owns all 22 properties (16 streets, 4 railroads, and 2 utilities). That player will be declared the winner.

  • The total value (cash & properties) as a final score for each player is irrelevant because only one player will finish the game with properties on hand.
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